Arts and Technology

October 8, 2016 by admin

On May 25, 2016, Grantmakers in the Arts gathered a cross-section of twenty-eight funders from the arts and environmental sectors for the Arts and Environmental Sustainability Thought Leader Forum at the New York Community Trust. Most foundations in attendance were represented by two people: a person from the arts and a person from the environment, each of whom were interested in collaborative work at this intersection. Helicon Collaborative organized and facilitated the session.

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March 3, 2016 by admin

Art is not magic; most artists are not all that different from other people. However, many of them developed a skill or asset that most of us haven’t: a fascination for the undercurrent in our society, in our social encounters, in our practices, in our organizations.
 —  Jaap Warmenhoven, Stanford Social Innovation Review

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September 23, 2014 by admin

The Cultural Data Project (CDP) was launched in fall 2004 as a statewide, web-based data collection system for arts and cultural organizations by a group of Pennsylvania grantmakers and arts advocates, including the Greater Philadelphia Cultural Alliance, the Greater Pittsburgh Arts Council, the Heinz Endowments, the Pennsylvania Council on the Arts, The Pew Charitable Trusts (Pew), The Pittsburgh Foundation, and the William Penn Foundation.

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September 13, 2013 by admin
We are drowning in information but starved for knowledge. Uncontrolled and unorganized information is no longer a resource in an information society, instead it becomes the enemy.
   — John Naisbitt, Megatrends: 10 New Directions Transforming Our Lives (1982)
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July 25, 2013 by admin

104 pages, July 2013. The Wallace Foundation, 5 Penn Plaza, 7th Floor, New York, NY, 10001, (212) 251-9700 www.wallacefoundation.org

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February 11, 2013 by admin

65 pages, January 2013. Pew Research Center’s Internet & American Life Project, 1615 L St., NW – Suite 700, Washington, D.C. 20036, (202) 419-4500, http://pewinternet.org/Reports/2013/Arts-and-technology.aspx.

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February 10, 2013 by admin

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   Money from Music (1.2 Mb)

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December 12, 2011 by admin

October 2011, 32 pages. Monitor Institute, 101 Market Street, Suite 1000, San Francisco, CA, 94101, (415) 932-5300 www.monitorinstitute.com.

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November 30, 2010 by admin

The world is constantly evolving in how it uses technology. In consequence, the arts field has struggled, adapted, and sometimes excelled in its own utilization of technology. To capture and better understand these trends, The Andrew W. Mellon Foundation commissioned a study of technology usage in the arts field to learn about organizations’ practices and needs. This report combines a comprehensive survey of the arts field with more recent in-depth qualitative research.

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September 2, 2010 by admin
  • US computer and video game software sales totaled $11.7 billion in 2008.
  • Sixty-eight percent of American households play computer or video games.
  • Forty percent of all game players are women.
  • The average game player is thirty-five years old and has been playing video games for twelve years.
  • Twenty-five percent of Americans over the age of fifty play video games.

Source: The Entertainment Software Association1

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