Social Impact Games: Do They Work?

In 2010, Knight Foundation funded two social impact games as pilot projects in two cities – Macon Money, in Macon Ga., and Battlestorm, in Biloxi, Miss. Unlike past foundation support for digital games, these took place in real-time with real people in the real world and they supported ongoing efforts to tackle local issues. There is already an existing body of research about how digital games have the potential to improve learning and influence behavior. But less attention has been paid to the effects of real-world games – i.e., games that are played out in the physical world. Knight wanted to explore which aspects of real-world games were most effective in addressing community issues.

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